- How To Make A Command Line App For Mac Os
- How To Make A Command Line App For Macbook
- How To Make A Command Line App For Mac Download
- How To Make A Command Line App For Mac Windows 10
- Most Windows commands will work in OSX by simply pressing 'command' instead of 'control'. For example, ctrl+v (paste) ctrl+c (copy), ctrl+z (undo) and ctrl+a (select all) still all work on a Mac, just replacing the control key with the command key.
- Recently I've been wanting a way to pass command-line arguments to GUI apps by default, in my case a -geometry parameter to Emacs.app to make it start up in something approximating full-screen mode. It turns out there's a very easy way to do this.
How to install Uniconvertor (command-line app) on Mac OS 10.7.2 (Lion)? Please support me on Patreon: With tha. Command Line Primer. Historically, the command line interface provided a way to manipulate a computer over simple, text-based connections. In the modern era, in spite of the ability to transmit graphical user interfaces over the Internet, the command line remains a powerful tool for performing certain types of tasks.
Learning how to create a bootable macOS installation disk can be helpful in a variety of situations. Rather than download and install a new OS from Apple's servers each time, it can be used for multiple installations on different machines. It can also help in situations where the operating system is corrupted or installation from app store shows errors.
To create a bootable macOS installation disk, you have to burn the DMG file to a USB drive as CD/DVD is not available for Mac computers. Here's how to do it from text commands and using a purpose-built software called WizDMG. You will first need to download the DMG file for the macOS version you wish to install. For example, if you want to create a bootable macOS Mojave installer, you will need the DMG file for macOS Mojave. Once the file has been downloaded to your PC, you can proceed with one of the bootable disk creation methods shown below.
Method 1: How to Create Bootable USB Installer for Mac via Commands
macOS (formly named Mac OS X) is just a variant of popular Unix based operating system. This means a lot of daily and advanced tasks on Mac can be done via text commands such as creating bootable USB installer for Mac. However, this could be a lot of challenges if you had no clue about commands and I suggest taking a look at the other solutions in this post to avoid messing up the computer with the wrong commands.
Step 1. Search macOS name in app store (Mojave, High Serria, EI Capitai). Click 'Get' button to download the installer image on your Mac. The downloaded file will be located in Application folder.
Step 2. When the download is completed, the installation windows opens automatically, just close the window and go to Application folder. You will find a file started Install, such as Install macOS Majave.
Step 3. Now connect an external flash drive with more than 16G free space. And backup the data in that USB drive as the installer erase all content from it. Open Disk Utility app and format the USB drive with APFS or Mac OS Extended.
Step 4. Open the Terminal app and copy-and-past the following commands to make a booatble USB installer from macOS image:
For Majove: sudo /Applications/Install macOS Mojave.app/Contents/Resources/createinstallmedia --volume /Volumes/MyVolume
For High Serria: sudo /Applications/Install macOS High Sierra.app/Contents/Resources/createinstallmedia --volume /Volumes/MyVolume
For EI Capitan: sudo /Applications/Install OS X El Capitan.app/Contents/Resources/createinstallmedia --volume /Volumes/MyVolume --applicationpath /Applications/Install OS X El Capitan.app
For Majove: sudo /Applications/Install macOS Mojave.app/Contents/Resources/createinstallmedia --volume /Volumes/MyVolume
For High Serria: sudo /Applications/Install macOS High Sierra.app/Contents/Resources/createinstallmedia --volume /Volumes/MyVolume
For EI Capitan: sudo /Applications/Install OS X El Capitan.app/Contents/Resources/createinstallmedia --volume /Volumes/MyVolume --applicationpath /Applications/Install OS X El Capitan.app
Step 5. Input the admin password when being prompted. And wait for the booatable disk being created. When it is done successfully, you will receive a message shown in above screenshot.
Unconfortable with text commadns and prefer doing it in a simple way? The second suggestion is more user friendly!
Method 2: How to Make Bootable USB from macOS with WizDMG
WizDMG fills a huge gap in Windows not supporting DMG files. It is a desktop utility supporting Windows and Mac. It allows you to directly burn DMG files to disk in order to create a bootable macOS Mojave installer or a boot disk for any macOS version.
WizDMG offers an intuitive interface with no clutter and full functionality to handle DMG files. Apart from burning such disk image files to DVD/CD or USB, it also gives you edit options where you can add and remove files from within the DMG file, rename DMG files and even create DMGs from files and folders on your desktop. This software application has been created for novice users as well as experts. It is easy to use, has a very high burn success rate and will help you create a bootable macOS installer in no time. Follow the instructions below:
Step 1Install WizDMG
![Command Command](/uploads/1/3/4/2/134207525/356952755.png)
How to play phone apps on mac. Download WizDMG from the official website and install it on your PC. Launch the program and select the 'Burn' option in the main interface.
Step 2Create Bootable USB from macOS Install Image
Click on Load DMG to import the macOS installation file into the application. Insert a USB (16G free space) and click on the 'Burn' button next to the appropriate media type.
The important thing to remember here is that you now know how to create a macOS installer in Windows. There aren't a lot of options out there because of the compatibility issues between Mac and Windows environments. That means converting DMG to ISO and back again to DMG leaves the door open for corrupted files and incorrectly burned bootable media, which defeats the whole purpose because it might not even work in the end.
Method 3: Create macOS High Serria/Mojave Bootable USB on Windows 10/7
Another way to create macoS bootable disk on Windows is using a tool called DMG2IMG along with Windows command prompt. It requires a bit of a workaround, but even novice users can learn to burn a DMG file to a disk to create bootable media for a macOS installation. Just make sure you follow the instructions below carefully.
Step 1. Download DMG2IMG and install it in your Windows PC. Open File Explorer and go to the folder containing the DMG2IMG program, then right-click and select 'Open command windows here.'
Step 2. Type the following command and hit Enter: dmg2img [sourcefile.dmg] [destinationfile.iso]
Step 3. Now that the DMG file has been converted to ISO format, you can use the following command to burn it to a disk. https://hcwdij.weebly.com/blog/log-analyser-mac-app. Before that, insert a disk into the optical drive: isoburn.exe /Q E: 'C:UsersUsernameDesktopdestinationfile.iso'
Step 4. This command utilizes the Windows native disk image burner to burn the ISO to the disk in your optical drive. The ISO file can't be used directly in macOS, but it can be mounted as a virtual drive. Once you do this, you can convert it back to DMG using Disk Utility in Mac. You can then use this as your bootable macOS installer.
As you can see, this is a bit of a workaround because DMG files aren't natively supported in Windows. Likewise, ISO files aren't fully supported in macOS. However, you can use this method to create a macOS installation disk in Windows. If you want a much simpler solution, then review the next method shown here.
Summary
If you ask us how to create a bootable macOS installation disk, this is the method we recommend. There's no confusing command line work involved, you don't need a bunch of additional software utilities to get the job done, and the high accuracy of the application ensures that you won't be wasting disk after disk trying to burn the installation media for macOS onto a disk. Use WizDMG as a quick and painless way to create a macOS installation disk in a very short time.
Nov 15, 2018 16:47:20. / Posted by Candie Kates to Mac Solution
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This guide shows you how to create a JS/HTML Cordova application and deploy them tovarious native mobile platforms using the
cordova
command-lineinterface (CLI). For detailed reference on Cordova command-line, review the CLI referenceInstalling the Cordova CLI
The Cordova command-line tool is distributed as an npm package.
To install the
cordova
command-line tool, follow these steps:- Download and install Node.js. Oninstallation you should be able to invoke
node
andnpm
on yourcommand line. - (Optional) Download and install a git client, if you don'talready have one. Following installation, you should be able to invoke
git
on your command line. The CLI uses it to download assets when they are referenced using a url to a git repo. - Install the
cordova
module usingnpm
utility of Node.js. Thecordova
module will automatically be downloaded by thenpm
utility.
- Purevpn software download. on OS X and Linux:Telegram mac os apps download. On OS X and Linux, prefixing the
npm
command withsudo
may be necessary to install this development utility in otherwise restricted directories such as/usr/local/share
. If you are using the optional nvm/nave tool or have write access to the install directory, you may be able to omit thesudo
prefix. There are more tips available on usingnpm
withoutsudo
, if you desire to do that. - on Windows:
The
-g
flag above tells npm
to install cordova
globally. Otherwise it will be installed in the node_modules
subdirectory of the current working directory.Following installation, you should be able to run
cordova
on the command line with no arguments and it should print help text.Create the App
Go to the directory where you maintain your source code, and create a cordova project:
This creates the required directory structure for your cordova app. By default, the
cordova create
script generates a skeletal web-based application whose home page is the project's www/index.html
file.See Also
Add Platforms
All subsequent commands need to be run within the project's directory,or any subdirectories:
Add the platforms that you want to target your app. We will add the 'ios' and 'android' platform and ensure they get saved to
config.xml
and package.json
:To check your current set of platforms:
Running commands to add or remove platforms affects the contents ofthe project's platforms directory, where each specified platformappears as a subdirectory.
Note: When using the CLI to build your application, you shouldnot edit any files in the
/platforms/
directory. The filesin this directory are routinely overwritten when preparingapplications for building, or when plugins are re-installed.See Also
Install pre-requisites for building
To build and run apps, you need to install SDKs for each platform you wish to target. Alternatively, if you are using browser for development you can use
browser
platform which does not require any platform SDKs.To check if you satisfy requirements for building the platform:
See Also
Build the App
By default,
cordova create
script generates a skeletal web-based application whose start page is the project's www/index.html
file. Anyinitialization should be specified as part of the deviceready event handler defined in www/js/index.js
.Run the following command to build the project for all platforms:
How To Make A Command Line App For Mac Os
You can optionally limit the scope of each build to specific platforms - 'ios' in this case:
See Also
Test the App
SDKs for mobile platforms often come bundled with emulators thatexecute a device image, so that you can launch the app from the homescreen and see how it interacts with many platform features. Run acommand such as the following to rebuild the app and view it within aspecific platform's emulator:
Following up with the
cordova emulate
command refreshes the emulatorimage to display the latest application, which is now available forlaunch from the home screen:Alternately, you can plug the handset into your computer and test theapp directly:
How To Make A Command Line App For Macbook
Before running this command, you need to set up the device fortesting, following procedures that vary for each platform.
See Also
Add Plugins
You can modify the default generated app to take advantage of standard web technologies,but for the app to access device-level features, you need to add plugins.
A plugin exposes a Javascript API for native SDK functionality. Plugins are typically hosted onnpm and you can search for them on the plugin search page. Some key APIs are provided by the Apache Cordova open source project and these are referred to as Core Plugin APIs. You can also use the CLI to launch the search page:
To add and save the camera plugin to
package.json
, we will specify the npm package name for the camera plugin:Plugins can also be added using a directory or a git repo.
NOTE: The CLI adds plugin code as appropriate for each platform.If you want to develop with lower-level shell tools or platform SDKsas discussed in the Overview, you need to run the Plugman utility toadd plugins separately for each platform. (For more information, seeUsing Plugman to Manage Plugins.)
Use
plugin ls
(or plugin list
, or plugin
by itself) to viewcurrently installed plugins. Each displays by its identifier:See Also
Using merges to Customize Each Platform
While Cordova allows you to easily deploy an app for many differentplatforms, sometimes you need to add customizations. In that case,you don't want to modify the source files in various
www
directorieswithin the top-level platforms
directory, because they're regularlyreplaced with the top-level www
directory's cross-platform source.How To Make A Command Line App For Mac Download
Instead, the top-level
merges
directory offers a place to specifyassets to deploy on specific platforms. Each platform-specificsubdirectory within merges
mirrors the directory structure of thewww
source tree, allowing you to override or add files as needed.For example, here is how you might use merges
to boost the defaultfont size for Android devices:- Edit the
www/index.html
file, adding a link to an additional CSSfile,overrides.css
in this case: - Optionally create an empty
www/css/overrides.css
file, which wouldapply for all non-Android builds, preventing a missing-file error. - Create a
css
subdirectory withinmerges/android
, then add acorrespondingoverrides.css
file. Specify CSS that overrides the12-point default font size specified withinwww/css/index.css
, forexample:
When you rebuild the project, the Android version features the customfont size, while others remain unchanged.
You can also use
merges
to add files not present in the originalwww
directory. For example, an app can incorporate a back buttongraphic into the iOS interface, stored inmerges/ios/img/back_button.png
, while the Android version caninstead capture backbutton events from the corresponding hardwarebutton.Updating Cordova and Your Project
After installing the
cordova
utility, you can always update it tothe latest version by running the following command:Use this syntax to install a specific version:
Run
cordova -v
to see which version is currently running. To find the latest released cordova version, you can run:How To Make A Command Line App For Mac Windows 10
To update platform that you're targeting: